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Hellkite Charger | Fire Nation Palace | Windcrag Siege
Color Identity: R, W
Cards
Hellkite Charger
Fire Nation Palace
Windcrag Siege
Initial Card State
All permanents on the battlefield (
Windcrag Siege
with "Mardu" chosen).
Notable Prerequisites
An opponent cannot block and kill
Hellkite Charger
.
Mana Needed
({1} magic symbol)
({R} magic symbol)
available.
Steps
Activate
Fire Nation Palace
's second ability by paying
({1} magic symbol)
({R} magic symbol)
and tapping it, giving
Hellkite Charger
firebending 4 until end of turn.
Declare
Hellkite Charger
as an attacker, triggering it and its firebending ability twice.
Resolve both
Hellkite Charger
firebending triggers, adding eight
({R} magic symbol)
.
Resolve the first
Hellkite Charger
trigger, choosing not to pay.
Resolve the second
Hellkite Charger
trigger, causing you to pay
({5} magic symbol)
({R} magic symbol)
({R} magic symbol)
to untap all attacking creatures and to get an additional combat phase after this one.
Repeat from step 2.
Results
Infinite combat phases.
Infinite red mana.