the front side of Go-Shintai of Life's Origin
the back of a classic MtG card
the front side of Jegantha, the Wellspring
the back of a classic MtG card
the front side of Intruder Alarm
the back of a classic MtG card
the front side of Phantatog
the back of a classic MtG card

Color Identity: W, U, B, R, G

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. Jegantha and Go-Shintai do not have summoning sickness.
  2. You control another nontoken Shrine.

Steps

  1. Activate Phantatog's first ability by sacrificing another nontoken Shrine, causing Phantatog to get +1/+1 until end of turn.
  2. Activate Jegantha by tapping it, adding ({W} magic symbol)  ({U} magic symbol)  ({B} magic symbol)  ({R} magic symbol)  ({G} magic symbol)   that cannot be spent to pay generic mana costs.
  3. Activate Go-Shintai by paying ({W} magic symbol)  ({U} magic symbol)  ({B} magic symbol)  ({R} magic symbol)  ({G} magic symbol)   and tapping it, returning any Shrine from your graveyard to the battlefield.
  4. When the Shrine enters the battlefield, Go-Shintai triggers, creating a 1/1 Shrine enchantment creature token.
  5. When the Shrine token enters the battlefield, Intruder Alarm triggers, untapping all creatures.
  6. Repeat.

Results

  1. Infinite creature tokens.
  2. Infinite death triggers.
  3. Infinite ETB.
  4. Infinite LTB.
  5. Infinitely large Phantatog until end of turn.
  6. Infinite mana creatures you control can produce.
  7. Infinite sacrifice triggers.
  8. Infinite untap of all creatures.

Metadata

  1. In 3 decks according to EDHREC.
footer