the front side of Go-Shintai of Life's Origin
the back of a classic MtG card
the front side of Intruder Alarm
the back of a classic MtG card
the front side of Auratog
the back of a classic MtG card
the front side of Jegantha, the Wellspring
the back of a classic MtG card

Color Identity: W, U, B, R, G

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. Jegantha and Go-Shintai do not have summoning sickness.
  2. You control another nontoken Shrine.

Steps

  1. Activate Auratog by sacrificing another nontoken Shrine, giving Auratog +2/+2 until end of turn.
  2. Activate Jegantha by tapping it, adding ({W} magic symbol)  ({U} magic symbol)  ({B} magic symbol)  ({R} magic symbol)  ({G} magic symbol)   that cannot be spent to pay generic mana costs.
  3. Activate Go-Shintai by paying ({W} magic symbol)  ({U} magic symbol)  ({B} magic symbol)  ({R} magic symbol)  ({G} magic symbol)   and tapping it, returning any Shrine from your graveyard to the battlefield.
  4. The Shrine enters the battlefield, triggering Go-Shintai, creating a 1/1 Shrine enchantment creature token.
  5. The Shrine token enters the battlefield, triggering Intruder Alarm, untapping all creatures.
  6. Repeat.

Results

  1. Infinite creature tokens.
  2. Infinite death triggers.
  3. Infinite ETB.
  4. Infinite LTB.
  5. Infinitely large Auratog until end of turn.
  6. Infinite mana creatures you control can produce.
  7. Infinite sacrifice triggers.
  8. Infinite untap of all creatures.

Metadata

  1. In 4 decks according to EDHREC.
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