the front side of All Will Be One
the back of a classic MtG card
the front side of Zur, Eternal Schemer
the back of a classic MtG card
the front side of Light of Promise
the back of a classic MtG card

Color Identity: W, U, B, R

Initial Card State

  1.  Light of Promise in hand.
  2.  All Will Be One and Zur on the battlefield.

Mana Needed

  1. ({3} magic symbol)  ({W} magic symbol)  ({W} magic symbol)   available.

Steps

  1. Animate All Will Be One with Zur.
  2. Cast Light of Promise by paying ({2} magic symbol)  ({W} magic symbol)  , attaching it to All Will Be One.
  3. Gain life.
  4. All Will Be One triggers, putting a +1/+1 counter on itself.
  5. All Will Be One triggers, dealing 1 damage to an opponent and causing you to gain 1 life.
  6. Repeat from step 4.

Results

  1. Infinite damage.
  2. Infinite lifegain triggers.
  3. Infinite lifegain.
  4. Infinite +1/+1 counters.

Metadata

  1. In 0 decks according to EDHREC.

Variants of this combo

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