Color Identity: U, B, R, G

Prerequisites

  1.  
    Walk the Aeons
    Walk the Aeons
    in hand.
  2.  
    Charnelhoard Wurm
    Charnelhoard Wurm
    on the battlefield.
  3. Charnelhoard Wurm
    Charnelhoard Wurm
    does not have summoning sickness and cannot be blocked by an opponent.
  4. ({4} magic symbol)  ({U} magic symbol)  ({U} magic symbol)   each turn available.

Steps

  1. Cast
    Walk the Aeons
    Walk the Aeons
    by paying ({4} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  , causing you to take an extra turn after this one.
  2. Deal combat damage to an opponent using
    Charnelhoard Wurm
    Charnelhoard Wurm
    .
  3. Charnelhoard Wurm
    Charnelhoard Wurm
    triggers, returning
    Walk the Aeons
    Walk the Aeons
    to your hand from your graveyard.
  4. Repeat each turn.

Results

  1. Infinite turns.

Metadata

  1. In 5 decks according to EDHREC.
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