Color Identity: U, R, W

Prerequisites

  1.  
    Flicker
    Flicker
    in hand.
  2.  All permanents on the battlefield.
  3. The Mirari Conjecture
    The Mirari Conjecture
    has exactly two lore counters on it.
  4. ({1} magic symbol)  ({W} magic symbol)   available.

Steps

  1. At the beginning of your precombat main phase,
    The Mirari Conjecture
    The Mirari Conjecture
    triggers, putting a lore counter on it, and then causing you to copy any instant or sorcery spell you cast this turn and sacrifice
    The Mirari Conjecture
    The Mirari Conjecture
    .
  2. Cast
    Flicker
    Flicker
    by paying ({1} magic symbol)  ({W} magic symbol)  , targeting
    Bloodwater Entity
    Bloodwater Entity
    .
  3. The Mirari Conjecture
    The Mirari Conjecture
    triggers, copying
    Flicker
    Flicker
    targeting
    Quintorius Kand
    Quintorius Kand
    .
  4. Resolve the copy of
    Flicker
    Flicker
    , blinking
    Quintorius Kand
    Quintorius Kand
    .
  5. Resolve the original
    Flicker
    Flicker
    , blinking
    Bloodwater Entity
    Bloodwater Entity
    .
  6. When
    Bloodwater Entity
    Bloodwater Entity
    enters the battlefield, its second ability triggers, putting
    Flicker
    Flicker
    on top of your library from your graveyard.
  7. Activate
    Quintorius Kand
    Quintorius Kand
    's second loyalty ability by removing three loyalty counters from it, causing you to exile
    Flicker
    Flicker
    from the top of your library and cast it without paying its mana cost, targeting
    Bloodwater Entity
    Bloodwater Entity
    .
  8. Quintorius Kand
    Quintorius Kand
    and
    The Mirari Conjecture
    The Mirari Conjecture
    trigger.
  9. Resolve the
    Quintorius Kand
    Quintorius Kand
    trigger, dealing 2 damage to each opponent and causing you to gain 2 life.
  10. Resolve the
    The Mirari Conjecture
    The Mirari Conjecture
    trigger, copying
    Flicker
    Flicker
    targeting
    Quintorius Kand
    Quintorius Kand
    .
  11. Repeat from step 4.

Results

  1. Infinite damage.
  2. Infinite ETB.
  3. Infinite lifegain.
  4. Infinite lifegain triggers.
  5. Infinite LTB.
  6. Infinite magecraft triggers.
  7. Infinite storm count.

Metadata

  1. In 0 decks according to EDHREC.
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