Initial Card State
- Beacon of Immortality in hand.
- The Archimandrite on the battlefield.
Notable Prerequisites
- The Archimandrite is your commander, does not have summoning sickness and cannot be blocked by an opponent.
- Your life total is at least twenty-one.
Mana Needed
- ({5} magic symbol)
({W} magic symbol)
available.
Steps
- Cast Beacon of Immortality by paying ({5} magic symbol)
({W} magic symbol)
, doubling your life total and shuffling Beacon of Immortality into your library. - The Archimandrite triggers, giving Advisors, Monks, and Artificers you control at least +21/+0 until end of turn.
- Deal combat damage to an opponent using The Archimandrite.
- The opponent loses the game due to being dealt twenty-one or more damage by your commander.
Results
- Target opponent loses the game.
Bracket Tag
This combo has been estimated to be Spicy (Bracket 3-4+).