the front side of Hermit Druid
the back of a classic MtG card
the front side of Jace, Wielder of Mysteries
the back of a classic MtG card

Color Identity: G, U

Initial Card State

  1.  Hermit Druid and Jace on the battlefield.

Notable Prerequisites

  1. Hermit Druid does not have summoning sickness.
  2. You have no basic lands in library.

Mana Needed

  1. ({G} magic symbol)   available.

Steps

  1. Activate Hermit Druid by paying ({G} magic symbol)   and tapping it, reveal cards from the top of your library and then putting them into your graveyard.
  2. Activate Jace's first loyalty ability by putting a loyalty counter on it, causing target player to mill two and drawing you a card.
  3. Jace triggers, winning you the game.

Results

  1. Win the game.

Metadata

  1. In 3787 decks according to EDHREC.
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