the front side of Skeleton Shard
the back of a classic MtG card
the front side of Coretapper
the back of a classic MtG card
the front side of Magistrate's Scepter
the back of a classic MtG card

Color Identity: B

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. Coretapper does not have summoning sickness.

Mana Needed

  1. five generic mana or two generic manaone black mana each turn available.

Steps

  1. Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.
  2. Activate Coretapper's second ability by sacrificing it, putting two charge counters on Magistrate's Scepter.
  3. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, taking an extra turn after this one.
  4. Activate Skeleton Shard by paying one black mana or three generic mana and tapping it, returning Coretapper from your graveyard to your hand.
  5. Cast Coretapper by paying two generic mana.
  6. Repeat each turn.

Results

  1. Infinite turns.
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