the front side of Cephalid Illusionist
the back of a classic MtG card
the front side of Plate Armor
the back of a classic MtG card

Color Identity: W, U

Initial Card State

  1.  Cephalid Illusionist and Plate Armor on the battlefield.

Notable Prerequisites

  1. You control at least four Equipment.

Steps

  1. Activate Plate Armor's equip ability by paying ({0} magic symbol)  , targeting Cephalid Illusionist.
  2. Cephalid Illusionist triggers, causing you to mill three cards.
  3. Resolve the Plate Armor ability, attaching it to Cephalid Illusionist.
  4. Repeat.

Results

  1. Infinite self-mill.

Metadata

  1. In 2 decks according to EDHREC.

Variants of this combo

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