the front side of Atemsis, All-Seeing
the back of a classic MtG card
the front side of Weird Harvest
the back of a classic MtG card

Color Identity: G, U

Initial Card State

  1.  Weird Harvest in hand.
  2.  Atemsis on the battlefield.

Notable Prerequisites

  1. Atemsis does not have summoning sickness.
  2. You have at least six different cards with different mana values between your hand and creature cards in library.
  3. An opponent cannot block and kill Atemsis.

Mana Needed

  1. ({6} magic symbol)  ({G} magic symbol)  ({G} magic symbol)   (at most) available.

Steps

  1. Cast Weird Harvest by paying at most ({6} magic symbol)  ({G} magic symbol)  ({G} magic symbol)  , searching your library for at most six creature cards with differing mana values, putting them into your hand, and allowing each opponent to do the same.
  2. Move to your combat phase, and deal combat damage to an opponent with Atemsis.
  3. Atemsis triggers, revealing your hand and causing the opponent dealt combat damage to lose the game.

Results

  1. Target opponent loses the game.

Metadata

  1. In 6 decks according to EDHREC.
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