the front side of Hermit Druid
the back of a classic MtG card
the front side of Laboratory Maniac
the back of a classic MtG card

Color Identity: G, U

Initial Card State

  1.  Hermit Druid and Laboratory Maniac on the battlefield.

Notable Prerequisites

  1. Hermit Druid does not have summoning sickness.
  2. You have no basic lands in library.

Mana Needed

  1. ({G} magic symbol)   available.

Steps

  1. At the beginning of your upkeep, activate Hermit Druid by paying ({G} magic symbol)   and tapping it, reveal cards from the top of your library and then putting them into your graveyard.
  2. Laboratory Maniac triggers, winning you the game.

Results

  1. Win the game.

Metadata

  1. In 5448 decks according to EDHREC.
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