Color Identity: R, G

Prerequisites

  1.  All permanents on the battlefield.
  2. Delina, Wild Mage
    Delina
    does not have summoning sickness.
  3. An opponent is unable to block and kill
    Delina, Wild Mage
    Delina
    and
    Lightning Runner
    Lightning Runner
    .

Steps

  1. Declare
    Delina, Wild Mage
    Delina
    and
    Lightning Runner
    Lightning Runner
    as attackers, triggering them each twice.
  2. Resolve a
    Delina, Wild Mage
    Delina
    trigger, creating at least one token copy of
    Bristling Hydra
    Bristling Hydra
    that enters the battlefield tapped and attacking.
  3. When the
    Bristling Hydra
    Bristling Hydra
    token(s) enter the battlefield, they trigger, causing you to get at least ({E} magic symbol)  ({E} magic symbol)  ({E} magic symbol)  .
  4. Repeat from step 2 for the remaining
    Delina, Wild Mage
    Delina
    trigger.
  5. Resolve the
    Lightning Runner
    Lightning Runner
    triggers, causing you to get ({E} magic symbol)  ({E} magic symbol)  ({E} magic symbol)  ({E} magic symbol)   and pay eight ({E} magic symbol)   to untap all creatures you control and to get an additional combat phase after this one.
  6. At the end of your combat phase, each creature token created by
    Delina, Wild Mage
    Delina
    triggers, exiling themselves.
  7. Repeat each combat phase.
  8. Once you have infinite ({E} magic symbol)  , you may target any other creature(s) you control.

Results

  1. Infinite combat phases.
  2. Infinite copies of creatures you control.
  3. Infinite creature tokens.
  4. Infinite energy counters.
  5. Infinite ETB.
  6. Infinite LTB.
  7. Infinite mana creatures you control can produce.
  8. Infinite untap of creatures you control.

Metadata

  1. In 1 deck according to EDHREC.
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