Color Identity: C

Prerequisites

  1.  All permanents on the battlefield.
  2. Umbral Mantle
    Umbral Mantle
    attached to
    Coretapper
    Coretapper
    .
  3. Coretapper
    Coretapper
    does not have summoning sickness.
  4. ({6} magic symbol)   each turn available.

Steps

  1. Activate
    Coretapper
    Coretapper
    's first ability by tapping it, putting a charge counter on
    Magistrate's Scepter
    Magistrate's Scepter
    .
  2. Activate
    Coretapper
    Coretapper
    by paying ({3} magic symbol)   and untapping it, giving it +2/+2 until end of turn.
  3. Repeat from step 1 one additional time.
  4. Activate
    Coretapper
    Coretapper
    's first ability by tapping it, putting a charge counter on
    Magistrate's Scepter
    Magistrate's Scepter
    .
  5. Activate
    Magistrate's Scepter
    Magistrate's Scepter
    's second ability by tapping and removing three charge counters from it, causing you to take an extra turn after this one.
  6. Repeat each turn.

Results

  1. Infinite turns.

Metadata

  1. In 55 decks according to EDHREC.
footer