the front side of Pippin, Warden of Isengard
the back of a classic MtG card
the front side of Krark-Clan Ironworks
the back of a classic MtG card
the front side of Umbral Mantle
the back of a classic MtG card
the front side of Peregrin Took
the back of a classic MtG card

Color Identity: B, G

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. Pippin does not have summoning sickness.
  2. Umbral Mantle attached to Pippin.

Mana Needed

  1. one generic mana available.

Steps

  1. Activate Pippin's first ability by paying one generic mana and tapping it, creating two Food artifact tokens.
  2. Activate Krark-Clan Ironworks twice by sacrificing the Foods, adding one colorless manaone colorless manaone colorless manaone colorless mana.
  3. Activate Pippin by paying three generic mana and untapping it, giving it +2/+2 until end of turn.
  4. Repeat.

Results

  1. Infinitely large creature until end of turn.
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