Color Identity: U, B

Prerequisites

  1.  
    Great Whale
    Great Whale
    in hand.
  2.  
    Satoru Umezawa
    Satoru Umezawa
    and
    Ingenious Infiltrator
    Ingenious Infiltrator
    on the battlefield.
  3. Ingenious Infiltrator
    Ingenious Infiltrator
    does not have summoning sickness and cannot be blocked by an opponent.
  4. You control up to seven lands that can tap to produce at least ({2} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  ({B} magic symbol)  ({B} magic symbol)  .

Steps

  1. Declare
    Ingenious Infiltrator
    Ingenious Infiltrator
    as an attacker.
  2. When it isn't blocked, activate up to seven lands you control by tapping them, adding at least ({2} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  ({B} magic symbol)  ({B} magic symbol)  .
  3. Activate
    Great Whale
    Great Whale
    's ninjutsu ability by paying ({2} magic symbol)  ({U} magic symbol)  ({B} magic symbol)   and returning
    Ingenious Infiltrator
    Ingenious Infiltrator
    from the battlefield to your hand, putting
    Great Whale
    Great Whale
    onto the battlefield from your hand tapped and attacking.
  4. When
    Great Whale
    Great Whale
    enters the battlefield, it triggers, untapping up to seven lands.
  5. Activate
    Ingenious Infiltrator
    Ingenious Infiltrator
    's ninjutsu ability by paying ({U} magic symbol)  ({B} magic symbol)   and returning
    Great Whale
    Great Whale
    from the battlefield to your hand, putting
    Ingenious Infiltrator
    Ingenious Infiltrator
    onto the battlefield from your hand tapped and attacking.
  6. Repeat from step 2.
  7. If you control up to seven lands that can tap to produce at least ({3} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  ({B} magic symbol)  ({B} magic symbol)  , this combo nets infinite mana.

Results

  1. Infinite ETB.
  2. Infinite LTB.
  3. Infinite mana lands you control can produce.
  4. Infinite untap of lands you control.

Metadata

  1. In 355 decks according to EDHREC.
footer