the front side of Walking Ballista
the back of a classic MtG card
the front side of Unspeakable Symbol
the back of a classic MtG card
the front side of Angrath's Marauders
the back of a classic MtG card
the front side of Quest for Pure Flame
the back of a classic MtG card

Color Identity: B, R

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. Quest for Pure Flame has at least four quest counters on it.
  2. You have a way to give Walking Ballista lifelink.
  3. Walking Ballista has at least two +1/+1 counters on it, or your life total is at least 4.

Steps

  1. Activate Quest for Pure Flame by removing four quest counters from it and sacrificing it, doubling all damage dealt by sources you control this turn.
  2. Give Walking Ballista lifelink, if needed.
  3. If Walking Ballista has less than two +1/+1 counters on it, activate Unspeakable Symbol by paying 3 life, putting a +1/+1 counter on Walking Ballista.
  4. Activate Walking Ballista's second ability by removing a +1/+1 counter from it, dealing 4 damage to an opponent or a permanent an opponent controls, and causing you to gain 4 life.
  5. Repeat from step 3.

Results

  1. Infinite damage.
  2. Infinite lifegain triggers.
  3. Infinite lifegain.
  4. Infinite +1/+1 counters.

Metadata

  1. In 0 decks according to EDHREC.

Variants of this combo

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