the front side of Wizard Mentor
the back of a classic MtG card
the front side of Wormfang Manta
the back of a classic MtG card
the front side of Torpor Orb
the back of a classic MtG card

Color Identity: U

Initial Card State

  1.  Wormfang Manta in hand.
  2.  Wizard Mentor and Torpor Orb on the battlefield.

Notable Prerequisites

  1. Wizard Mentor does not have summoning sickness.

Mana Needed

  1. ({7} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  ({U} magic symbol)   each turn available.

Steps

  1. During your precombat main phase, cast Wormfang Manta by paying ({5} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  .
  2. Wormfang Manta's first ability does not trigger due to Torpor Orb.
  3. Activate Wizard Mentor by tapping it, returning it and Wormfang Manta from the battlefield to your hand.
  4. When Wormfang Manta leaves the battlefield, its second ability triggers, causing you to take an extra turn after this one.
  5. Cast Wizard Mentor by paying ({2} magic symbol)  ({U} magic symbol)  .
  6. Repeat each turn.

Results

  1. Infinite turns.

Metadata

  1. In 2 decks according to EDHREC.
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