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Fury Storm | Ral, Storm Conduit
Color Identity: U, R
Cards
Fury Storm
Ral, Storm Conduit
Initial Card State
Fury Storm
in hand.
Ral
on the battlefield.
Notable Prerequisites
You have cast your commander from your command zone this game.
An additional instant or sorcery in hand with the mana to cast it, or an opponent has cast an as of yet unresolved instant or sorcery spell.
Mana Needed
({2} magic symbol)
({R} magic symbol)
({R} magic symbol)
available.
Steps
Cast your additional instant or sorcery spell, or wait for an opponent to cast one.
Ral
triggers, dealing 1 damage to target opponent or planeswalker.
Cast
Fury Storm
targeting the instant or sorcery spell.
Ral
triggers, dealing 1 damage to target opponent or planeswalker.
Fury Storm
triggers, copying itself for each time you have cast your commander from your command zone this game and choosing the original copy of
Fury Storm
as the target.
Ral
triggers for each copy, dealing 1 damage to target opponent or planeswalker each time.
Resolve a
Fury Storm
copy, copying
Fury Storm
and choosing the original
Fury Storm
as the target.
Ral
triggers, dealing 1 damage to target opponent or planeswalker.
Repeat from step 7.
Results
Infinite damage.
Infinite magecraft triggers.
Metadata
In 2477 decks according to EDHREC.