Color Identity: U, R

Prerequisites

  1.  
    Fury Storm
    Fury Storm
    in hand.
  2.  
    Ral, Storm Conduit
    Ral
    on the battlefield.
  3. You have cast your commander from your command zone this game.
  4. An additional instant or sorcery in hand with the mana to cast it, or an opponent has cast an as of yet unresolved instant or sorcery spell.
  5. ({2} magic symbol)  ({R} magic symbol)  ({R} magic symbol)   available.

Steps

  1. Cast your additional instant or sorcery spell, or wait for an opponent to cast one.
  2. Ral, Storm Conduit
    Ral
    triggers, dealing 1 damage to target opponent or planeswalker.
  3. Cast
    Fury Storm
    Fury Storm
    targeting the instant or sorcery spell.
  4. Ral, Storm Conduit
    Ral
    triggers, dealing 1 damage to target opponent or planeswalker.
  5. Fury Storm
    Fury Storm
    triggers, copying itself for each time you have cast your commander from your command zone this game and choosing the original copy of
    Fury Storm
    Fury Storm
    as the target.
  6. Ral, Storm Conduit
    Ral
    triggers for each copy, dealing 1 damage to target opponent or planeswalker each time.
  7. Resolve a
    Fury Storm
    Fury Storm
    copy, copying
    Fury Storm
    Fury Storm
    and choosing the original
    Fury Storm
    Fury Storm
    as the target.
  8. Ral, Storm Conduit
    Ral
    triggers, dealing 1 damage to target opponent or planeswalker.
  9. Repeat from step 7.

Results

  1. Infinite damage.
  2. Infinite magecraft triggers.

Metadata

  1. In 2496 decks according to EDHREC.
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