the front side of Tromell, Seymour's Butler
the back of a classic MtG card
the front side of Workhorse
the back of a classic MtG card
the front side of Staff of Domination
the back of a classic MtG card

Color Identity: G

Initial Card State

  1.  All permanents on the battlefield (Tromell without summoning sickness, Workhorse with a +1/+1 counter on it, and Staff of Domination attached to Tromell).

Notable Prerequisites

  1. You have had six nontoken creatures enter the battlefield under your control this turn.

Mana Needed

  1. ({1} magic symbol)   available.

Steps

  1. Activate Tromell by paying ({1} magic symbol)   and tapping it, causing you to put at least six +1/+1 counters on Workhorse.
  2. Activate Workhorse six times by removing six +1/+1 counters from it, adding six ({C} magic symbol)  .
  3. Activate Staff of Domination's third ability by paying ({3} magic symbol)  , untapping Tromell.
  4. Activate Staff of Domination's first ability by paying ({1} magic symbol)  , untapping it.
  5. Repeat.

Results

  1. Infinite colorless mana.
  2. Infinite lifegain triggers.
  3. Infinite lifegain.
  4. Infinite card draw.
  5. Infinite untap of creatures you control.
  6. Infinite draw triggers.
  7. Infinite mana creatures you control can produce.
  8. Infinite proliferate.
  9. Infinite +1/+1 counters on a creature.

Metadata

  1. In 3 decks according to EDHREC.

Variants of this combo

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