The Jolly Balloon Man in exile (exiled by Agatha's Soul Cauldron).
All other permanents on the battlefield.
Midnight Guard has at least one +1/+1 counter on it.
Midnight Guard does not have summoning sickness.
You control at least one additional nonlegendary creature.
({1} magic symbol) available.
Steps
Activate Midnight Guard using The Jolly Balloon Man's ability by paying ({1} magic symbol) and tapping it, creating a token copy of another nonlegendary creature you control that is a 1/1 Balloon with flying and haste in addition to its other types.
When the creature token enters the battlefield, Midnight Guard triggers, untapping it.
Activate Thermopod's second ability by sacrificing the creature token, adding ({R} magic symbol) .