the front side of Tree of Perdition
the back of a classic MtG card
the front side of Archfiend of Despair
the back of a classic MtG card

Color Identity: B

Initial Card State

  1.  Tree of Perdition and Archfiend of Despair on the battlefield (Tree of Perdition without summoning sickness).

Notable Prerequisites

  1. An opponent has a higher life total than Tree of Perdition's toughness.

Steps

  1. Activate Tree of Perdition by tapping it, causing its toughness to become equal to an opponents life total, and causing that opponent to lose life equal to the difference between their life total and Tree of Perdition's toughness as the ability resolved.
  2. At the beginning of your end step, [[Doubler - LIfeloss]] triggers, causing the opponent to lose life equal to the life they lost this turn.

Notes

  1. If the opponent's life total was at least double Tree of Perdition's toughness as the ability resolved, they will lose the game as a state-based action due to having 0 or less life.

Results

  1. Near-infinite lifeloss for target opponent.

Metadata

  1. In 1280 decks according to EDHREC.

Variants of this combo

    Loading...
    footer