the front side of Mister Gutsy
the back of a classic MtG card
the front side of Nim Deathmantle
the back of a classic MtG card
the front side of Krark-Clan Ironworks
the back of a classic MtG card
the front side of Combine Guildmage
the back of a classic MtG card

Color Identity: G, U

Initial Card State

  1.  All permanents on the battlefield (Combine Guildmage without summoning sickness).

Mana Needed

  1. ({1} magic symbol)  ({G} magic symbol)   plus ({2} magic symbol)   if Mister Gutsy doesn't have a +1/+1 counter on it available.

Steps

  1. Activate Combine Guildmage's first ability by paying ({1} magic symbol)  ({G} magic symbol)   and tapping it.
  2. Activate Krark-Clan Ironworks by sacrificing Mister Gutsy, adding ({C} magic symbol)  ({C} magic symbol)  .
  3. When Mister Gutsy dies, its second ability and Nim Deathmantle trigger.
  4. Resolve the Mister Gutsy trigger, creating a number of Junk tokens equal to the number of +1/+1 counters that were on it.
  5. If you created a Junk token, activate Krark-Clan Ironworks by sacrificing a Junk, adding ({C} magic symbol)  ({C} magic symbol)  .
  6. Resolve the Nim Deathmantle trigger, causing you to pay ({4} magic symbol)   to return Mister Gutsy from your graveyard to the battlefield with a +1/+1 counter on it, and attaching Nim Deathmantle to it.
  7. Repeat from step 2.

Results

  1. Infinite LTB.
  2. Infinite ETB.
  3. Infinite sacrifice triggers.
  4. Infinite death triggers.

Metadata

  1. In 0 decks according to EDHREC.

Variants of this combo

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