Cast Time Warp by paying ({3} magic symbol) ({U} magic symbol) ({U} magic symbol) , causing you to take an extra turn after this one.
At the beginning of your end step, Conjurer's Closet triggers, blinking Halo-Charged Skaab.
When Halo-Charged Skaab enters the battlefield, it triggers, causing each player to mill two cards and put Time Warp on top of your library from your graveyard.
Move to your next durn, drawing Time Warp during your draw step.