Color Identity: U

Initial Card State
- Grim Monolith in hand.
- All other permanents on the battlefield.
Notable Prerequisites
- There must be at least one +1/+1 counter each on Arcbound Reclaimer and at least two additional artifacts.
Mana Needed
- ({2} magic symbol)
available.
Steps
- Cast Grim Monolith by paying its mana cost.
- When you cast that spell, Flux Channeler triggers, putting one +1/+1 counter on Arcbound Reclaimer and at least two additional artifacts you control.
- Activate Grim Monolith by tapping it, adding mana.
- Activate Krark-Clan Ironworks by sacrificing Grim Monolith, adding ({C} magic symbol)
({C} magic symbol)
. - Activate Arcbound Reclaimer by removing a +1/+1 counter from it, putting Grim Monolith from your graveyard on top of your library.
- Activate Iron Spider's last ability by paying ({2} magic symbol)
and removing two +1/+1 counters from artifacts you control, drawing Grim Monolith. - Repeat.
Results
- Infinite colorless mana.
- Infinite draw triggers.
- Infinite proliferate.
- Infinite storm count.
Bracket Tag
This combo has been estimated to be Powerful (Bracket 3+).