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Grim Monolith | The Blackstaff of Waterdeep | Zirda, the Dawnwaker
Color Identity: U, R, W
Cards
Grim Monolith
The Blackstaff of Waterdeep
Zirda, the Dawnwaker
Initial Card State
All permanents on the battlefield.
Notable Prerequisites
Grim Monolith
does not have summoning sickness.
Mana Needed
({U} magic symbol)
available.
Steps
Activate
Grim Monolith
's first ability by tapping it, adding
({C} magic symbol)
({C} magic symbol)
({C} magic symbol)
.
Activate
The Blackstaff of Waterdeep
by paying
({1} magic symbol)
({U} magic symbol)
and tapping it, causing
Grim Monolith
to become an artifact creature until end of turn.
Activate
Grim Monolith
's second ability by paying
({2} magic symbol)
, untapping it.
Activate
Grim Monolith
's first ability by tapping it, adding
({C} magic symbol)
({C} magic symbol)
({C} magic symbol)
.
Repeat from step 3.
Results
Infinite colorless mana.
Metadata
In 0 decks according to EDHREC.