the front side of Pippin, Warden of Isengard
the back of a classic MtG card
the front side of Krark-Clan Ironworks
the back of a classic MtG card
the front side of Umbral Mantle
the back of a classic MtG card
the front side of Parallel Lives
the back of a classic MtG card

Color Identity: B, G

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. Pippin does not have summoning sickness.
  2. Umbral Mantle attached to Pippin.

Mana Needed

  1. ({1} magic symbol)   available.

Steps

  1. Activate Pippin's first ability by paying ({1} magic symbol)   and tapping it, creating two Food artifact tokens.
  2. Activate Krark-Clan Ironworks twice by sacrificing the Foods, adding ({C} magic symbol)  ({C} magic symbol)  ({C} magic symbol)  ({C} magic symbol)  .
  3. Activate Pippin by paying ({3} magic symbol)   and untapping it, giving it +2/+2 until end of turn.
  4. Repeat.

Results

  1. Infinitely large Pippin until end of turn.

Metadata

  1. In 1 deck according to EDHREC.
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