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Animation Module | Intruder Alarm | First Day of Class
Color Identity: U, R
Cards
Animation Module
Intruder Alarm
First Day of Class
Initial Card State
First Day of Class
in hand.
Animation Module
and
Intruder Alarm
on the battlefield.
Notable Prerequisites
Creatures you control can tap to produce at least
({1} magic symbol)
.
You have a way to cause a creature to enter the battlefield without a -1/-1 counter on it.
Mana Needed
({1} magic symbol)
({R} magic symbol)
available.
Steps
Cast
First Day of Class
by paying
({1} magic symbol)
({R} magic symbol)
.
Cause a creature to enter the battlefield.
Intruder Alarm
and
First Day of Class
trigger.
Resolve the
Intruder Alarm
trigger, untapping all creatures.
Holding priority, activate a mana-producing creature by tapping it, adding at least
({1} magic symbol)
.
Resolve the
First Day of Class
trigger, putting a +1/+1 counter on the creature that entered the battlefield.
Animation Module
triggers, causing you to pay
({1} magic symbol)
to create a 1/1 Servo artifact creature token.
Repeat from step 3.
Results
Infinite ETB.
Infinite mana creatures you control can produce.
Infinite creature tokens with haste.
Infinite untap of all creatures.
Metadata
In 3 decks according to EDHREC.
Variants of this combo
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