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Flubs, the Fool | Words of Wind | Sol Ring
(and one other card)
Color Identity: G, U, R
Cards
Flubs, the Fool
Words of Wind
Sol Ring
Mox Opal
Initial Card State
Flubs
and
Words of Wind
on the battlefield.
Sol Ring
and
Mox Opal
in hand or on the battlefield.
Notable Prerequisites
You control at least three artifacts.
You have no other cards in hand.
Mana Needed
({1} magic symbol)
available.
Steps
Activate
Mox Opal
by tapping it, adding
({1} magic symbol)
.
Activate
Words of Wind
by paying
({1} magic symbol)
.
Cast
Sol Ring
by paying its mana cost.
Flubs
triggers, causing you to return
Mox Opal
from the battlefield to your hand, and causing each opponent to return a permanent they control from the battlefield to their hand due to
Words of Wind
.
Activate
Sol Ring
by tapping it, adding
({C} magic symbol)
({C} magic symbol)
.
Activate
Words of Wind
by paying
({1} magic symbol)
.
Cast
Mox Opal
by paying its mana cost.
Flubs
triggers, causing you to return
Sol Ring
from the battlefield to your hand, and causing each opponent to return a permanent they control from the battlefield to their hand due to
Words of Wind
.
Repeat.
Results
Infinite storm count.
Return all permanents opponents control to their owner's hand.
Infinite colorless mana.
Metadata
In 71 decks according to EDHREC.
Variants of this combo
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