Color Identity: B, G


Initial Card State
- Dakmor Salvage in hand.
- All other permanents on the battlefield.
Easy Prerequisites
- You are able to play a land this turn.
Steps
- Play Dakmor Salvage.
- When Dakmor Salvage enters, Elfsworn Giant and Kodama trigger.
- Resolve the Kodama trigger, choosing to put nothing onto the battlefield.
- Holding priority, activate Sylvan Safekeeper by sacrificing Dakmor Salvage.
- The Gitrog Monster's second ability triggers, causing you to mill two cards and return Dakmor Salvage from your graveyard to your hand.
- If a land was milled this way, The Gitrog Monster's second ability triggers, causing you to draw a card.
- Resolve the Sylvan Safekeeper ability.
- Resolve the Elfsworn Giant trigger, creating a token.
- When the token enters the battlefield, Kodama triggers, putting Dakmor Salvage from your hand onto the battlefield.
- When Dakmor Salvage enters the battlefield, Elfsworn Giant triggers.
- Repeat from step 4.
Results
- Near-infinite ETB.
- Near-infinite landfall triggers.
- Near-infinite creature tokens.
- Near-infinite card draw.
- Near-infinite draw triggers.
- Infinite self-mill.
- Near-infinite self-discard triggers.
Bracket Tag
This combo has been estimated to be Exhibition (Bracket 1+).