the front side of Roon of the Hidden Realm
the back of a classic MtG card
the front side of Archaeomancer
the back of a classic MtG card
the front side of Time Warp
the back of a classic MtG card

Color Identity: G, W, U

Initial Card State

  1.  Time Warp in hand.
  2.  Roon of the Hidden Realm and Archaeomancer on the battlefield.

Notable Prerequisites

  1. Roon does not have summoning sickness.

Mana Needed

  1. ({5} magic symbol)  ({U} magic symbol)  ({U} magic symbol)   each turn available.

Steps

  1. Cast Time Warp by paying ({3} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  , causing you to take an extra turn after this one.
  2. Activate Roon by paying ({2} magic symbol)   and tapping it, exiling Archaeomancer until the beginning of your end step.
  3. At the beginning of your end step, Roon triggers, returning Archaeomancer from exile to the battlefield.
  4. Archaeomancer enters the battlefield, putting Time Warp into your hand from your graveyard.
  5. Repeat each turn.

Results

  1. Infinite turns.

Metadata

  1. In 121 decks according to EDHREC.
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