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Roon of the Hidden Realm | Archaeomancer | Walk the Aeons
Color Identity: G, W, U
Cards
Roon of the Hidden Realm
Archaeomancer
Walk the Aeons
Prerequisites
Walk the Aeons
in hand.
Roon of the Hidden Realm
and
Archaeomancer
on the battlefield.
Roon
does not have summoning sickness.
({6} magic symbol)
({U} magic symbol)
({U} magic symbol)
each turn available.
Steps
Cast
Walk the Aeons
by paying
({4} magic symbol)
({U} magic symbol)
({U} magic symbol)
, causing you to take an extra turn after this one.
Activate
Roon
by paying
({2} magic symbol)
and tapping it, exiling
Archaeomancer
until the beginning of your end step.
At the beginning of your end step,
Roon
triggers, returning
Archaeomancer
from exile to the battlefield.
Archaeomancer
enters the battlefield, putting
Walk the Aeons
into your hand from your graveyard.
Repeat each turn.
Results
Infinite turns.
Metadata
In 38 decks according to EDHREC.