Color Identity: G, W, U

Prerequisites

  1.  
    Walk the Aeons
    Walk the Aeons
    in hand.
  2.  
    Roon of the Hidden Realm
    Roon of the Hidden Realm
    and
    Archaeomancer
    Archaeomancer
    on the battlefield.
  3. Roon of the Hidden Realm
    Roon
    does not have summoning sickness.
  4. ({6} magic symbol)  ({U} magic symbol)  ({U} magic symbol)   each turn available.

Steps

  1. Cast
    Walk the Aeons
    Walk the Aeons
    by paying ({4} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  , causing you to take an extra turn after this one.
  2. Activate
    Roon of the Hidden Realm
    Roon
    by paying ({2} magic symbol)   and tapping it, exiling
    Archaeomancer
    Archaeomancer
    until the beginning of your end step.
  3. At the beginning of your end step,
    Roon of the Hidden Realm
    Roon
    triggers, returning
    Archaeomancer
    Archaeomancer
    from exile to the battlefield.
  4. Archaeomancer
    Archaeomancer
    enters the battlefield, putting
    Walk the Aeons
    Walk the Aeons
    into your hand from your graveyard.
  5. Repeat each turn.

Results

  1. Infinite turns.

Metadata

  1. In 38 decks according to EDHREC.
footer