the front side of Displace
the back of a classic MtG card
the front side of Peregrine Drake
the back of a classic MtG card
the front side of Archaeomancer
the back of a classic MtG card

Color Identity: U

Initial Card State

  1.  Displace in hand.
  2.  Peregrine Drake and Archaeomancer on the battlefield.

Notable Prerequisites

  1. You control up to five lands that can tap to produce at least ({2} magic symbol)  ({U} magic symbol)  .

Steps

  1. Activate up to five lands by tapping them, adding ({2} magic symbol)  ({U} magic symbol)  .
  2. Cast Displace by paying ({2} magic symbol)  ({U} magic symbol)  , blinking Archaeomancer and Peregrine Drake.
  3. When Peregrine Drake and Archaeomancer enter the battlefield, they trigger.
  4. Resolve the Peregrine Drake trigger, untapping up to five lands you control.
  5. Resolve the Archaeomancer trigger, returning Displace to your hand from your graveyard.
  6. Repeat.

Results

  1. Infinite blinking.
  2. Infinite ETB.
  3. Infinite LTB.
  4. Infinite magecraft triggers.
  5. Infinite mana lands you control can produce.
  6. Infinite storm count.
  7. Infinite untap of lands you control.
  8. Infinite landfall triggers.

Metadata

  1. In 10817 decks according to EDHREC.

Variants of this combo

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