the front side of Kykar, Zephyr Awakener
the back of a classic MtG card
the front side of Archaeomancer
the back of a classic MtG card
the front side of Time Walk
the back of a classic MtG card

Color Identity: W, U

Initial Card State

  1.  Time Walk in hand.
  2.  Kykar and Archaeomancer on the battlefield.

Mana Needed

  1. one generic manaone blue mana each turn available.

Steps

  1. Cast Time Walk by paying its mana cost.
  2. Kykar triggers, exiling Archaeomancer.
  3. Resolve Time Walk, causing you to take an extra turn after this one.
  4. At the beginning of your end step, Kykar triggers, returning Archaeomancer from exile to the battlefield.
  5. When Archaeomancer enters, it triggers, returning Time Walk from your graveyard to your hand.
  6. Repeat each turn.

Results

  1. Infinite turns.

Variants of this combo

    Loading...
    footer