the front side of Dour Port-Mage
the back of a classic MtG card
the front side of Archaeomancer
the back of a classic MtG card
the front side of Time Walk
the back of a classic MtG card

Color Identity: U

Initial Card State

  1.  Dour Port-Mage on the battlefield.
  2.  Archaeomancer and Time Walk in hand.

Notable Prerequisites

  1. ({1} magic symbol)  ({U} magic symbol)   available plus enough mana to cast Time Walk and Archaeomancer each turn.

Steps

  1. Cast Time Walk by paying its mana cost, causing you to take an extra turn after this one.
  2. Cast Archaeomancer by paying its mana cost.
  3. When Archaeomancer enters the battlefield, it triggers, returning Time Walk from your graveyard to your hand.
  4. Move to your next turn.
  5. Activate Dour Port-Mage by paying ({1} magic symbol)  ({U} magic symbol)   and tapping it, returning Archaeomancer from the battlefield to your hand.
  6. Dour Port-Mage triggers, causing you to draw a card.
  7. Repeat.

Results

  1. Infinite turns.

Metadata

  1. In 0 decks according to EDHREC.

Variants of this combo

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