Color Identity: U, R, W

Prerequisites

  1.  
    Chance for Glory
    Chance for Glory
    in exile.
  2.  
    Zethi, Arcane Blademaster
    Zethi
    and
    Sundial of the Infinite
    Sundial of the Infinite
    on the battlefield.
  3. Chance for Glory
    Chance for Glory
    exiled with a kick counter on it.
    Zethi, Arcane Blademaster
    Zethi
    does not have summoning sickness.
  4. ({2} magic symbol)  ({W} magic symbol)  ({R} magic symbol)   each turn available.

Steps

  1. Declare
    Zethi, Arcane Blademaster
    Zethi
    as an attacker.
  2. Zethi, Arcane Blademaster
    Zethi
    triggers, copying all cards you own in exile with kick counters on them and allowing you to cast the copies.
  3. Cast the
    Chance for Glory
    Chance for Glory
    copy by paying ({1} magic symbol)  ({W} magic symbol)  ({R} magic symbol)  , causing you to take an extra turn after this one and lose the game at the end of the extra turn.
  4. At the beginning of each extra turn's end step,
    Chance for Glory
    Chance for Glory
    triggers.
  5. Holding priority, activate
    Sundial of the Infinite
    Sundial of the Infinite
    by paying ({1} magic symbol)   and tapping it, causing you to end your turn and exile
    Chance for Glory
    Chance for Glory
    's trigger from the stack.
  6. Repeat each turn.

Results

  1. Infinite turns.

Metadata

  1. In 2 decks according to EDHREC.
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