Color Identity: W, U, B, R, G

Prerequisites

  1.  All permanents on the battlefield.
  2. Coretapper
    Coretapper
    and
    Myr Galvanizer
    Myr Galvanizer
    do not have summoning sickness.
  3. ({1} magic symbol)   each turn available.

Steps

  1. Activate
    Coretapper
    Coretapper
    's first ability by tapping it, putting a charge counter on
    Magistrate's Scepter
    Magistrate's Scepter
    .
  2. Activate
    Myr Galvanizer
    Myr Galvanizer
    by paying ({1} magic symbol)   and tapping it, untapping each other Myr you control.
  3. Activate
    Coretapper
    Coretapper
    's first ability by tapping it, putting a charge counter on
    Magistrate's Scepter
    Magistrate's Scepter
    .
  4. At the beginning of combat on your turn,
    Urtet, Remnant of Memnarch
    Urtet
    triggers, untapping each Myr you control.
  5. Activate
    Coretapper
    Coretapper
    's first ability by tapping it, putting a charge counter on
    Magistrate's Scepter
    Magistrate's Scepter
    .
  6. Activate
    Magistrate's Scepter
    Magistrate's Scepter
    's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
  7. Repeat each turn.

Results

  1. Infinite turns.

Metadata

  1. In 121 decks according to EDHREC.
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