Color Identity: R

Prerequisites

  1.  
    All Will Be One
    All Will Be One
    and
    Quest for Pure Flame
    Quest for Pure Flame
    on the battlefield.
  2. You have a way to deal damage to an opponent.

Steps

  1. Deal damage to an opponent.
  2. Quest for Pure Flame
    Quest for Pure Flame
    triggers, putting a quest counter on itself.
  3. All Will Be One
    All Will Be One
    triggers, dealing 1 damage to an opponent.
  4. Repeat from step 2.

Results

  1. Infinite damage.

Metadata

  1. In 1705 decks according to EDHREC.
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