the front side of All Will Be One
the back of a classic MtG card
the front side of Archangel of Thune
the back of a classic MtG card
the front side of Zur, Eternal Schemer
the back of a classic MtG card

Color Identity: W, U, B, R

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. You have a way to place a counter on a permanent or player.

Mana Needed

  1. one generic manaone white mana available.

Steps

  1. Activate Zur by paying one generic manaone white mana, causing All Will Be One to become an enchantment creature.
  2. Place a counter on a permanent or player.
  3. All Will Be One triggers, dealing 1 damage to an opponent and causing you to gain 1 life.
  4. Archangel of Thune triggers, putting a +1/+1 counter on each creature you control.
  5. All Will Be One triggers for each counter placed this way.
  6. Resolve the first trigger, dealing 1 damage to an opponent and causing you to gain 1 life.
  7. Repeat from step 4.

Results

  1. Infinite damage.
  2. Infinite lifegain.
  3. Infinite lifegain triggers.
  4. Infinite +1/+1 counters on creatures you control.

Variants of this combo

    Loading...
    footer