Combo Search
Menu
Advanced
Syntax
Random
All Will Be One | Zur, Eternal Schemer | Archangel of Thune
Color Identity: W, U, B, R
Cards
All Will Be One
Zur, Eternal Schemer
Archangel of Thune
Prerequisites
All permanents on the battlefield.
You have a way to place a counter on a permanent or player.
({1} magic symbol)
({W} magic symbol)
available.
Steps
Activate
Zur
by paying
({1} magic symbol)
({W} magic symbol)
, causing
All Will Be One
to become an enchantment creature.
Place a counter on a permanent or player.
All Will Be One
triggers, dealing 1 damage to an opponent and causing you to gain 1 life.
Archangel of Thune
triggers, putting a +1/+1 counter on each creature you control.
All Will Be One
triggers for each counter placed this way.
Resolve the first trigger, dealing 1 damage to an opponent and causing you to gain 1 life.
Repeat from step 4.
Results
Infinite +1/+1 counters.
Infinite damage.
Infinite lifegain.
Infinite lifegain triggers.
Metadata
In 1 deck according to EDHREC.