Color Identity: W, U


Initial Card State
- All permanents on the battlefield.
Notable Prerequisites
- Coretapper does not have summoning sickness.
- You control at least one land.
Mana Needed
- ({2} magic symbol)
({W} magic symbol)
each turn available.
Steps
- Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.
- Activate Coretapper's second ability by sacrificing it, putting two charge counters on Magistrate's Scepter.
- Activate Magistrate's Scepter by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
- Activate Tameshi's second ability by paying ({2} magic symbol)
({W} magic symbol)
and returning a land from the battlefield to your hand. - If it has not triggered this turn, Tameshi's first ability triggers, causing you to draw a card.
- Resolve Tameshi's second ability, returning Coretapper from your graveyard to the battlefield.
- Play any land from your hand.
- Move to your next turn.
- Repeat.
Bracket Tag
This combo has been estimated to be Ruthless (Bracket 4+).