the front side of Vorel of the Hull Clade
the back of a classic MtG card
the front side of Teferi, Master of Time
the back of a classic MtG card
the front side of Memnarch
the back of a classic MtG card

Color Identity: G, U

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. Vorel does not have summoning sickness.
  2. Teferi has at least six loyalty counters on it.

Mana Needed

  1. ({1} magic symbol)  ({G} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  ({U} magic symbol)   your first turn, with ({G} magic symbol)  ({U} magic symbol)   available each extra turn available.

Steps

  1. Activate Memnarch's first ability by paying ({1} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  , causing Teferi to become an artifact.
  2. Activate Vorel by paying ({G} magic symbol)  ({U} magic symbol)   and tapping it, doubling the number of loyalty counters on Teferi.
  3. Activate Teferi's third loyalty ability by removing ten loyalty counters from it, causing you to take two extra turns after this one.
  4. Move to your first extra turn.
  5. Activate Teferi's first loyalty ability by putting a loyalty counter on it, causing you to loot.
  6. Activate Vorel by paying ({G} magic symbol)  ({U} magic symbol)   and tapping it, doubling the number of loyalty counters on Teferi.
  7. Move to your second extra turn.
  8. Repeat from step 2.

Results

  1. Infinite turns.

Metadata

  1. In 10 decks according to EDHREC.
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