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Zimone, Quandrix Prodigy | Retreat to Coralhelm | The Wandering Minstrel
(and one other card)
Color Identity: W, U, B, R, G
Cards
Zimone, Quandrix Prodigy
Retreat to Coralhelm
The Wandering Minstrel
Gruul Turf
Initial Card State
Gruul Turf
in hand.
All other permanents on the battlefield (
Zimone
without summoning sickness).
Mana Needed
({1} magic symbol)
available.
Steps
Activate
Zimone
's first ability by paying
({1} magic symbol)
and tapping it, putting
Gruul Turf
from your hand onto the battlefield untapped due to
The Wandering Minstrel
.
When
Gruul Turf
enters the battlefield, it and
Retreat to Coralhelm
trigger.
Holding priority, activate
Gruul Turf
by tapping it, adding
({R} magic symbol)
({G} magic symbol)
.
Resolve the
Gruul Turf
trigger from step 2, returning itself from the battlefield to your hand.
Resolve the
Retreat to Coralhelm
trigger, untapping
Zimone
.
Repeat.
Results
Infinite red mana.
Infinite green mana.
Infinite landfall triggers.
Metadata
In 83 decks according to EDHREC.
Variants of this combo
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