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Hearthhull, the Worldseed | Retreat to Coralhelm | Ancient Greenwarden
Color Identity: U, B, R, G
Cards
Hearthhull, the Worldseed
Retreat to Coralhelm
Ancient Greenwarden
Initial Card State
All permanents on the battlefield.
Easy Prerequisites
You control a land that enters the battlefield untapped and that can tap to produce at least
({1} magic symbol)
.
Notable Prerequisites
Hearthhull
is a creature and has at least two charge counters on it.
Steps
Activate a land by tapping it, adding at least
({1} magic symbol)
.
Activate
Hearthhull
by paying
({1} magic symbol)
, tapping it and sacrificing a land.
If
Hearthhull
has eight or more charge counters on it, it triggers, causing each opponent to lose 2 life.
Resolve the
Hearthhull
ability, causing you to draw two cards and allowing you to play an additional land this turn.
Play the land from your graveyard.
When the land enters the battlefield,
Retreat to Coralhelm
triggers twice, untapping
Hearthhull
and another creature you control.
Repeat.
Results
Infinite card draw.
Infinite draw triggers.
Near-infinite landfall triggers.
Near-infinite lifeloss.
Near-infinite mana creatures you control can produce.
Near-infinite untap of creatures you control.
Metadata
In 56 decks according to EDHREC.
Variants of this combo
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