Color Identity: G, U, R

Prerequisites

  1.  All permanents on the battlefield.
  2. Avenging Druid
    Avenging Druid
    does not have summoning sickness.
  3. Fire Whip
    Fire Whip
    attached to
    Avenging Druid
    Avenging Druid
    .

Steps

  1. Activate
    Avenging Druid
    Avenging Druid
    by tapping it, dealing 1 damage to an opponent.
  2. Avenging Druid
    Avenging Druid
    triggers, causing you to reveal a land card from your library and put it onto the battlefield, and put all other cards revealed this way into your graveyard.
  3. When the land enters the battlefield,
    Retreat to Coralhelm
    Retreat to Coralhelm
    triggers, untapping
    Avenging Druid
    Avenging Druid
    .
  4. Repeat until no lands remain in your library and/or your library is empty.

Results

  1. Near-infinite damage.
  2. Infinite self-mill.
  3. Near-infinite landfall triggers.
  4. Put all land cards from your library onto the battlefield.

Variants of this combo

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