the front side of Wight of the Reliquary
the back of a classic MtG card
the front side of Retreat to Coralhelm
the back of a classic MtG card
the front side of Scute Swarm
the back of a classic MtG card

Color Identity: B, G, U

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. Wight of the Reliquary does not have summoning sickness.
  2. You control at least one additional creature.

Steps

  1. Activate Wight of the Reliquary by tapping it and sacrificing another creature, causing you to search your library for a land card and put it onto the battlefield tapped.
  2. When the land enters the battlefield, Retreat to Coralhelm and each Scute Swarm you control triggers.
  3. Resolve each Scute Swarm trigger, creating that many 1/1 Insect creature tokens or that many token copies of Scute Swarm.
  4. Resolve the Retreat to Coralhelm trigger, untapping Wight of the Reliquary.
  5. Repeat.

Results

  1. Near-infinite ETB.
  2. Near-infinite landfall triggers.
  3. Near-infinite creature tokens.
  4. Put all land cards from your library onto the battlefield tapped.

Metadata

  1. In 1483 decks according to EDHREC.

Variants of this combo

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