🍪

Can we use cookies for analytics? Read the privacy policy for more information.

the front side of Jaxis, the Troublemaker
the back of a classic MtG card
the front side of Retreat to Coralhelm
the back of a classic MtG card
the front side of Arixmethes, Slumbering Isle
the back of a classic MtG card
the front side of Nissa, Resurgent Animist
the back of a classic MtG card

Color Identity: G, U, R

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. Jaxis, the Troublemaker
    Jaxis
    does not have summoning sickness.
  2. You have at least one card in hand.

Mana Needed

  1. ({R} magic symbol)   available.

Steps

  1. Activate
    Jaxis, the Troublemaker
    Jaxis
    by paying ({R} magic symbol)  , tapping it and discarding a card, creating a token copy of
    Arixmethes, Slumbering Isle
    Arixmethes
    .
  2. Put the token
    Arixmethes, Slumbering Isle
    Arixmethes
    into your graveyard due to the legend rule.
  3. The
    Arixmethes, Slumbering Isle
    Arixmethes
    token dies, causing you to draw a card.
  4. The
    Arixmethes, Slumbering Isle
    Arixmethes
    token enters the battlefield, triggering
    Retreat to Coralhelm
    Retreat to Coralhelm
    and
    Nissa, Resurgent Animist
    Nissa
    .
  5. Resolve the
    Nissa, Resurgent Animist
    Nissa
    trigger, adding ({R} magic symbol)  .
  6. Resolve the
    Retreat to Coralhelm
    Retreat to Coralhelm
    trigger, untapping
    Jaxis, the Troublemaker
    Jaxis
    .
  7. Repeat.

Results

  1. Infinite draw triggers.
  2. Infinite rummaging.
  3. Infinite self-discard triggers.
  4. Near-infinite death triggers.
  5. Near-infinite ETB.
  6. Near-infinite landfall triggers.
  7. Near-infinite LTB.
  8. Near-infinite sacrifice triggers.

Metadata

  1. In 0 decks according to EDHREC.
footer