Color Identity: G, W, U

Initial Card State

  1.  Azorius Chancery in hand.
  2.  All other permanents on the battlefield (Chulane without summoning sickness).

Notable Prerequisites

  1. Stone-Seeder Hierophant does not have summoning sickness.
  2. You have a creature card in hand that can be cast using three in any combination of ({W} magic symbol)   and/or ({U} magic symbol)  , and have the mana to cast it.

Steps

  1. Cast the creature in your hand by paying its mana cost.
  2. Chulane triggers, causing you to draw a card and put Azorius Chancery from your hand onto the battlefield.
  3. When Azorius Chancery enters, it, Stone-Seeder Hierophant and Retreat to Coralhelm trigger.
  4. Resolve the Stone-Seeder Hierophant trigger, untapping it.
  5. Holding priority, activate Stone-Seeder Hierophant by tapping it, untapping Azorius Chancery.
  6. Activate Azorius Chancery by tapping it, adding ({W} magic symbol)  ({W} magic symbol)  ({W} magic symbol)  ({U} magic symbol)  ({U} magic symbol)  ({U} magic symbol)   due to Nyxbloom Ancient.
  7. Resolve the Azorius Chancery trigger, returning it from your hand to the battlefield.
  8. Resolve the Retreat to Coralhelm trigger, untapping Chulane.
  9. Resolve the creature spell cast in step 1.
  10. Activate Chulane by paying ({3} magic symbol)   and tapping it, returning the creature from the battlefield to your hand.
  11. Repeat.

Results

  1. Infinite card draw.
  2. Near-infinite ETB.
  3. Infinite draw triggers.
  4. Near-infinite storm count.
  5. Near-infinite landfall triggers.
  6. Near-infinite LTB.

Metadata

  1. In 4 decks according to EDHREC.

Variants of this combo

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