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Color Identity: G, U, R

Initial Card State

  1.  All permanents on the battlefield.

Notable Prerequisites

  1. Jaxis, the Troublemaker
    Jaxis
    does not have summoning sickness.
  2. You have at least one card in hand.

Mana Needed

  1. ({R} magic symbol)   available.

Steps

  1. Activate
    Jaxis, the Troublemaker
    Jaxis
    by paying ({R} magic symbol)  , tapping it and discarding a card, creating a token copy of
    Dryad Arbor
    Dryad Arbor
    .
  2. The
    Dryad Arbor
    Dryad Arbor
    token enters the battlefield, triggering
    Retreat to Coralhelm
    Retreat to Coralhelm
    and
    Lotus Cobra
    Lotus Cobra
    .
  3. Resolve the
    Lotus Cobra
    Lotus Cobra
    trigger, adding ({R} magic symbol)  .
  4. Resolve the
    Retreat to Coralhelm
    Retreat to Coralhelm
    trigger, untapping
    Jaxis, the Troublemaker
    Jaxis
    .
  5. Activate
    Zuran Orb
    Zuran Orb
    by sacrificing the
    Dryad Arbor
    Dryad Arbor
    token.
  6. The
    Dryad Arbor
    Dryad Arbor
    token dies, causing you to draw a card.
  7. Resolve the
    Zuran Orb
    Zuran Orb
    ability, causing you to gain two life.
  8. Repeat.

Results

  1. Infinite draw triggers.
  2. Infinite rummaging.
  3. Infinite self-discard triggers.
  4. Near-infinite death triggers.
  5. Near-infinite ETB.
  6. Near-infinite landfall triggers.
  7. Near-infinite lifegain.
  8. Near-infinite lifegain triggers.
  9. Near-infinite LTB.
  10. Near-infinite sacrifice triggers.

Metadata

  1. In 0 decks according to EDHREC.
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