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Jaxis, the Troublemaker | Retreat to Coralhelm | Dryad Arbor
(and two other cards)
Color Identity: G, U, R
Cards
Jaxis, the Troublemaker
Retreat to Coralhelm
Dryad Arbor
Nissa, Resurgent Animist
Zuran Orb
Prerequisites
All permanents on the battlefield.
Jaxis
does not have summoning sickness.
You have at least one card in hand.
({R} magic symbol)
available.
Steps
Activate
Jaxis
by paying
({R} magic symbol)
, tapping it and discarding a card, creating a token copy of
Dryad Arbor
.
The
Dryad Arbor
token enters the battlefield, triggering
Retreat to Coralhelm
and
Nissa
.
Resolve the
Nissa
trigger, adding
({R} magic symbol)
.
Resolve the
Retreat to Coralhelm
trigger, untapping
Jaxis
.
Activate
Zuran Orb
by sacrificing the
Dryad Arbor
token.
The
Dryad Arbor
token dies, causing you to draw a card.
Resolve the
Zuran Orb
ability, causing you to gain two life.
Repeat.
Results
Infinite draw triggers.
Infinite rummaging.
Infinite self-discard triggers.
Near-infinite death triggers.
Near-infinite ETB.
Near-infinite landfall triggers.
Near-infinite lifegain.
Near-infinite lifegain triggers.
Near-infinite LTB.
Near-infinite sacrifice triggers.
Metadata
In 0 decks according to EDHREC.